Be wary of this Spell; it has the potential to one-shot players if all five orbs connect. If you move out of Freke's sight and aren't locked on, he will likely cast Homing Soul Arrow anyway, but there's a chance he will re-cast Warding instead. Though he may take extended breaks from casting Spells and attempt to melee you with the Baby's Nail, Freke never truly runs out of MP. He will appear to run out of MP, stop casting Spells for a time, then resume casting anywhere from ten to thirty seconds later.
However, he won't cast as many as when he first became hostile. First encounter Tower of Latria , through bars. After talking to Yuria, the Witch. A renowned Magician, known as the Visionary.
He is familiar with the workings of Souls, and has organized his findings in a scholarly manner. He is the sage of Yormedaar, and entered Boletaria by himself, though he is past middle age. It's said that he was once a high-ranking priest, but the details are murky. He is friends with Geri, a man known for his magical craftwork. The names Geri and Freke could be adopted from Norse Mythology. Odin was flanked on his throne by a pair of wolves named Geri and Freki.
I miss the OG Freke voice lines, mainly the one where he wants you to do the "bad" ending. Sign In Help Sign Out. Toggle navigation. Search Results. Sage Freke, the Visionary Health 99 First encounter Tower of Latria , through bars Oh, human, are you?
I am Freke. I have been trapped here for ages. Perhaps you could help me get out of here? I am a sage, and I can lend you my power in return. Oh, take heed of those octopus-headed guards. When rescued Magnificent. Opinions about an article or post go here. Opinions about an article or post.
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What Does Dexterity Do? What Does Intelligence Do? What Does Magic Do? What Does Faith Do? What Does Endurance Do? What Does Luck Do? What is World Tendency? What is Equipment Burden? Popular Articles. See more. We could not find the message board you were looking for. At long range Freke may cast Homing Soul Arrow and start approaching the player: this Spell has the potential to one-shot players if all five orbs connect.
Though he may take extended breaks from casting Spells and attempt to fight melee with the Baby's Nail , Freke never runs out of MP. A solid strategy is to ambush Freke with either God's Wrath or Firestorm , since, unlike Yuria , he's slow to react to a surprise attack, and, if given the opportunity, will cast Warding rather than an offensive Spell.
He can be made completely harmless by simply casting Anti-Magic Field before starting the fight as this will prevent Freke from using any of his Spells. If the player infects Freke with Poison Cloud or Death Cloud , he will eventually die without ever becoming hostile.
Demon's Souls English Wiki. Create account or Sign in. First encounter , through bars Oh, human, are you? I am Freke. I have been trapped here for ages. Perhaps you could help me get out of here? I am a sage, and I can lend you my power in return. Oh, take heed of those octopus-headed guards! When rescued Magnificent. I never expected to get out of there alive. My name is Freke, I am known as a Sage. I thought my magic would give me an edge against these Demons, but how wrong I was… I have been enfeebled by my long imprisonment.
But I can still move my legs, and I can make it back to the Nexus. I thank the stars that I escaped when I did. I owe you my life. Nexus mag below 10 Hello. You assisted me in Latria. For that I thank you. But at my age, I do not believe that I can be of help to you. Edited on August 27, by Renan Fontes: NPCs in Demon's Souls are some of the most memorable in the medium, in large part due to how they're integrated into the game design. Both Rydell and Freke are two of the most mysterious characters in the game and it's mainly because they're found in the Tower of Latria.
While Lord Rydell tends to his own business, Sage Freke will return to the Nexus and actually offer to sell you some useful spells. Sage Freke will more than likely be found first, stationed relatively close to the starting Archstone in 3F East. Rydell himself is found a bit deeper into the Tower of Latria though close in proximity to Sage Freke , one floor below on 2F West.
The Special Key is found at the very end of , requiring you to more or less complete the stage before you can so much as think about freeing Sage Freke.
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